Mmorpg Blade & Soul 2 modestly started in China and received crushing reviews from players

The release of the cross -platform MMORPG Blade & Soul 2 in China took place on April 3, 2025. In the early days, the game was able to lead the top of the most loaded free games in the App Store, but after three days she sank to 4th place. Moreover, her “old men” byed her in the person of Honor of Kings, Game for Peace (adaptation of Pubg: Mobile) and Delta Force.

The Chinese audience rated the game at only 1.7 points out of five, and the total profit allowed to take only 50th place among all free games. Players criticize the technical condition of the game, the quality of the graphics, the availability of many paid goods, and the combat system, which was based on the autobos.

Another problem of Blade & Soul 2 was the faint interest of the Chinese audience. Some s suggested that the project would be of poor quality, despite the attempts of NCSoft and Tencent to correct a number of controversial moments after closed tests. In addition, Tencent did not conduct a large -scale advertising campaign, as it was with Dungeon & Fighter Mobile, which eventually affected the attraction of new players.

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