The studio EveStone Studio, which develops from the third person, Winds Meet, provided the community with the opportunity to directly influence the external main menu. On the official one Discord server The project (in the Discord-News section) started a vote in which s are invited to choose one of the four interface options. The one that gains the most vote will fall into the final version of the game.
The design options are noticeably different in the layout and visual style. One of them completely covers the screen, hiding the gameplay in the background. The remaining three leave the gameplay visible on the left side and differ in structure: one is a list with compact icons located on the left side; another offers large square elements, visually focusing each section of the menu; The third is decorated in the form of a grid of relatively small rectangles, balancing between compactness and readability.
Recall that recently the stage of the closed beta testing Winds Meet, which took place on PC and PlayStation 5. The release date has not yet been announced.
Which option is better?


